AREEF Evaluation paper

The final AREEF evaluation paper has been presented at MobileHCI 2016 in beautiful Florence. The full reference is as follows:

Oppermann, Leif, Lisa Blum, and Marius Shekow (2016)
“Playing on AREEF – Evaluation of an Underwater Augmented Reality Game for Kids”. Presented at MobileHCI, pp. 330-340 Florence, Italy

The paper can be accessed via the ACM Digital Library and Researchgate.

AREEF: Virtually Underwater at Fraunhofer magazin 1.12 International

Recently, the AREEF project was featured in

“The AREEF project marks the continuation of the FIT’s work in the field of underwater augmented reality which began in 2009 with the development of the world’s first prototype of a mobile underwater AR system. The focus now is on developing a fullyfledged system that is economically viable. The project is funded by the Korea Institute for Advancement of Technology KIAT. Fraunhofer FIT is the first European research institute to lead a project of this kind. […]”

Links and Downloads

AREEF (UD4M) in YTN – Korean TV

Link

Global Technology Collaboration – AREEF as a success story

YTN – [특집: 기술한류 – 글로벌 협력을 주도한다] — 프라운호퍼연구소와 수중증강현실 기술개발을 수행하고 있는 UD4M사 방문 및 인터뷰 내용입니다.

Links

  • The link will be available soon

The AREEF project in the Fraunhofer FIT annual report 2011

Swimming with virtual sharks —

“Augmented Reality technology adds virtual objects to live images of the real world, in the simplest case adding a virtual ten yards line to the video of a football match. While current applications are limited to dry environments, Fraunhofer FIT works on the aquatic use of Augmented Reality.”

Links and Downloads

AREEF at A New Europe Special Report, March 2012

A New Europe Special Report (March 2012) introduces AREEF

“AREEF, a Korean-German collaborative R&D project funded by the Korea Institute for Advancement of Technology (KIAT) takes the idea of using AR (Augmented Reality) technology under water to a new level and is charting out how this innovation could be used for creating marketable and fun-to-use entertainment and edutainment applications for swimming pools. The project is not only working on a novel topic in itself, but it also marks a new level of Korean-European collaboration, as it is the first KIAT funded international collaborative R&D project that is led by a European partner.”

Links and Downloads